Part 13
When we last left our hero, he was about to go to the airport for his flight back to New York andAhem.
Just like Walter mentioned, the enemies on this level are absolutely invisible. All I can see are their shots. Spraying wildly with the MP-41 sometimes gets me some hits (I can hear the bullets striking and the enemies dying), but I can't go on like this

So that's what happened to the rest of my Special Forces team. Or at least one of them




Too bad I don't have the grenade launcher itself.
When a wraith gets killed it sort of folds up and disappears, leaving no corpse. It's also immune to crystals, but has very little health.

(Just like the flying rat monsters, wraiths are only found on one level.)
Now let's see what our friends have been up to while we were unconscious and/or running around pulling chains and talking to dead people.




Around a few more corners and...
It turns out that the only things that will fit in the box are clips of ammunition.

The cedar box will clone the last piece of ammo placed inside it once per minute. This means we are no longer dependent on looting corpses (don't worry, they're still a common find, so we'll have plenty of people to talk to) and our ammo supply is limited only by how much time we're willing to burn on sitting around and/or resting to make it. It's still possible to run out of ammo by being dumb since you need one clip to switch the box over to making a certain type, but in general we can now machinegun the fuck out of everything we meet without a second thought.
Next update: An old friend returns
